package com.flf.entity;


public class Room {
	private Integer roomId;
	private String roomnum;
	private String roomowner;
	private String owner_idcard;
	private String room_desc;
	private String room_state;
	private String room_price;
	private Integer room_picture;
	
	public Integer getRoomId() {
		return roomId;
	}
	public void setRooId(Integer roomId) {
		this.roomId = roomId;
	}
	public String getRoomnum() {
		return roomnum;
	}
	public void setRoomnum(String roomnum) {
		this.roomnum = roomnum;
	}
	public String getRoomowner() {
		return roomowner;
	}
	public void setRoomowner(String roomowner) {
		this.roomowner = roomowner;
	}
	public String getOwner_idcard() {
		return owner_idcard;
	}
	public void setOwner_idcard(String owner_idcard) {
		this.owner_idcard = owner_idcard;
	}
	public String getRoom_desc() {
		return room_desc;
	}
	public void setRoom_desc(String room_desc) {
		this.room_desc = room_desc;
	}
	public String getRoom_state() {
		return room_state;
	}
	public void setRoom_state(String room_state) {
		this.room_state = room_state;
	}
	public String getRoom_price() {
		return room_price;
	}
	public void setRoom_price(String room_price) {
		this.room_price = room_price;
	}
	public Integer getRoom_picture() {
		return room_picture;
	}
	public void setRoom_picture(Integer room_picture) {
		this.room_picture = room_picture;
	}
	
}